for an exhibition in the next year in Berlin we would like to use the Looking Glass holographic display. They provide a C++ SDK as closed beta, but we did not hear back from them yet, after we applied.
We think about extending the OpenGL shaders in MRView to enable a 3D holographic visualization of brain models.
The concept of the optical illusion is explained here. I think we can build upon the Volume render mode and generate a quilt by combining different camera angles (aka viewports?) into one image/window/rendering which we then just move over to the separate display.
I suppose that especially @jdtournier might have an idea on where to start playing around with this. Any other help is also very appreciated.
Another way of providing graphical content for the device is via Unity or a closed beta of their Blender SDK.
Darius and @Lucius