I finally managed to get to matrix3. However, there is a problem so far.
After the build completed successfully, I cannot run mrview.
mrview
mrview: [WARNING] unable to determine OpenGL version - operation may be unstable if actual version is less than 3.3
mrview: [ERROR] GLSL log [vertex shader]: ERROR: 0:1: '' : version '330' is not supported
ERROR: 0:1: '' : syntax error #version
ERROR: 0:2: 'layout' : syntax error syntax error
mrview: [ERROR] error compiling OpenGL vertex shader ID 1
QWidget: Must construct a QApplication before a QPaintDevice
Abort trap: 6
However it is not true that I have OpenGL less than 3.3.
My OpenGL extension Viewer 4.4 let the test pass for OpenGL 4.0 but not higher.
I have MacOSX 10.9.5 and a graphic card AMD Radeon HD 6750M 1024 MB.
My best guess is that you’re using the wrong version of Qt… As stated in the docs (but maybe not prominently enough), anything prior to Qt 5.1 will not work - ideally you should use the latest version of Qt5 available, as provided by either macports or homebrew.
You should be able to check which version of Qt was used to compile the code by looking in your release/config - the terminal output of configure is stored in there.